Jarvan IV Jungle has trouble against Wukong (48.3% win rate) based on 1402 games. This is a tough matchup for Jarvan IV players.
View detailed statistics below: items, runes, and counter builds for Jarvan IV Jungle vs Wukong Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 62.7% in this matchup.
Jarvan IV dominates the meta (7th most popular, 5.7% pick rate) and regularly clashes with Wukong (2.9% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Surprising upset: Despite Jarvan IV's higher tier rating, Wukong wins 51.7% of encounters. This suggests Wukong's kit specifically counters Jarvan IV's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (51.4% win rate) plus optimal itemization Eclipse, Sundered Sky, Black Cleaver, and Plated Steelcaps boosts your chances from 48.3% to 62.7% - potentially game-changing.
Farm your way back: Jarvan IV's superior farming (6.26 vs 5.32/min, 25th among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 0.94 CS/min natural advantage. Outclassed across the board: Wukong leads in both matchup win rate (51.7%) and damage (674 vs 537/min). Jarvan IV must seek alternative win conditions through macro play and team coordination. Strong individual performance: Jarvan IV maintains better KDA (3.40, 2nd place vs 13th for Wukong), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Jarvan IV Jungle | Versus | Wukong Jungle |
|---|---|---|
| A+ | Tier | A |
| 48.3% | Matchup Winrate | 51.7% |
| 50.48% | Role Winrate | 50.54% |
| #21 | Winrate Rank | #18 |
| 5.7% | Pickrate | 2.9% |
| 3.4 | Average KDA | 2.9 |
| 408 | Gold per Minute | 409 |
| 6.26 | CS/Min | 5.32 |
| 0.18 | Wards per Minute | 0.19 |
| 537 | Damage per Minute | 674 |
Despite the slight difference in effectiveness, in the Jarvan IV versus Wukong matchup in the jungle, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Except for rare builds, Jarvan IV deals physical damage. Focus on eliminating enemy carries. Wukong deals mainly physical damage (79.01%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Jarvan IV is higher farming statistics (ranked 25th among role champions) (versus 59th for Wukong), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.9 versus 3.4) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Jarvan IV player to avoid attempts to force trades and all-ins with the Wukong player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























