Jarvan IV Splash Art
Jarvan IV

Jarvan IV Jungle

the Exemplar of Demacia
Champion Win Rate: 50.0%
Pick Rate: 6.4%
Ban Rate: 1.7%
Analyzed: 7224 ranked matches
League: Platinum+
Path: 15.8.1
Jungle ARAM

Jarvan IV Roles

Jarvan IV
  • Jungle

    (Jungle - 88.8%) 6414 games

ARAM Stats

  • ARAM

    Analyzed 8215 ARAM games

Jarvan IV Jungle Stats

50.2%
Win Rate (Role)
88.8%
Jungle (Role Rate)
1.7%
Ban Rate
0.0003
Penta/Game
6.0
Kills/Game
5.5
Deaths/Game
12.2
Assists/Game
0.17
Wards/Min
6.27
CS/Min
396
Gold/Min

Damage Type

Physical: 83.4%
Magic: 7.5%
True: 9.02%

Overall Champion Matrix

Jarvan IV Jungle Summoners

Most Popular

Flash
Flash
51.5% Win Rate 53.3% Pick Rate

Highest Win Rate

Ghost
Ghost
66.4% Win Rate 0.1% Pick Rate

Jarvan IV Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Mosstomper Seedling
Mosstomper Seedling (450 gold)
Health Potion
Health Potion (50 gold)
51.2% Win Rate 41.7% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold)
51.8% Win Rate 45.1% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
51.9% Win Rate 36.2% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
52.8% Win Rate 6.1% Pick Rate
Core Build
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold)
Eclipse
Eclipse (2900 gold)
Sundered Sky
Sundered Sky (3100 gold)
Frozen Heart
Frozen Heart (2500 gold)
57.9% Win Rate 13.4% Pick Rate
Final Build
Thornmail
Thornmail (2450 gold)
54.9% Win Rate 17.4% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold)
99.4% Win Rate 0.0% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
52.8% Win Rate 6.1% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
51.9% Win Rate 36.2% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
51.8% Win Rate 45.1% Pick Rate
Core Build
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold)
Eclipse
Eclipse (2900 gold)
Sundered Sky
Sundered Sky (3100 gold)
Black Cleaver
Black Cleaver (3000 gold)
64.8% Win Rate 3.3% Pick Rate
Final Build
Spear of Shojin
Spear of Shojin (3100 gold)
68.1% Win Rate 5.4% Pick Rate
Other Items
Sterak's Gage
Sterak's Gage (3200 gold)
61.6% Win Rate 16.3% Pick Rate
Spirit Visage
Spirit Visage (2700 gold)
61.0% Win Rate 15.6% Pick Rate
Black Cleaver
Black Cleaver (3000 gold)
58.9% Win Rate 8.7% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold)
59.4% Win Rate 6.2% Pick Rate
Guardian Angel
Guardian Angel (3200 gold)
64.3% Win Rate 6.1% Pick Rate
Spear of Shojin
Spear of Shojin (3100 gold)
68.1% Win Rate 5.4% Pick Rate
Kaenic Rookern
Kaenic Rookern (2900 gold)
54.3% Win Rate 3.0% Pick Rate

Jarvan IV Jungle Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.6% Win Rate 68.0% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.6% Win Rate 68.0% Pick Rate

Jarvan IV Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
50.4% Win Rate 79.1% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
53.2% Win Rate 0.8% Pick Rate

Jarvan IV lore:

Prince Jarvan, scion of the Lightshield dynasty, is heir apparent to the throne of Demacia. Raised to be a paragon of his nation's greatest virtues, he is forced to balance the heavy expectations placed upon him with his own desire to fight on the front lines. Jarvan inspires his troops with his fearsome courage and selfless determination, raising his family's colors high and revealing his true strength as a future leader of his people.

Jarvan IV tips:

  • You can use the Dragon Strike / Demacian Standard combo to get out of your own Cataclysm arenas.
  • Split your basic attacks on different champions at the beginning of fights to maximize damage.
  • Use Demacian Standard as a scouting tool when worried about incoming enemies.

Playing Against Jarvan IV

  • Keep out of the path between Jarvan IV and his Demacian Standard to avoid being knocked up in the air.
  • Cataclysm's terrain is a frightening force to fight against, but movement abilities can go through it.

Jarvan IV abilities description:

Martial Cadence
P
Martial Cadence (passive)
Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
Dragon Strike
Q
Dragon Strike (Q)
Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.
Golden Aegis
W
Golden Aegis (W)
Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
Demacian Standard
E
Demacian Standard (E)
Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.
Cataclysm
R
Cataclysm (R)
Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.