Bard Splash Art
Bard

Bard Support

the Wandering Caretaker
Win Rate: All Roles 50.6% | as Support 50.8%
Pick Rate: All Roles 5.6% | as Support 5.6%
Ban Rate: 1.4%
Analyzed: 35240 ranked matches
League: Platinum+
Patch: 15.16 (25.16)
Support ARAM

Bard Support Guide

A Tier

Bard performs above average in Support with a 50.8% win rate (#21 among Support champions), compared to 50.6% win rate across all roles. Decent pick with proper execution. Bard keeps decent popularity with 5.6% overall pick rate and 5.6% pick rate in Support in Plat+ on patch 15.16 (25.16)**Data may mix with previous patch on the first day of patch release, based on 35240 ranked games. Bard is mostly played in this role - 99.2% of games. Most popular build starts with Boots of Swiftness, then Dead Man's Plate, Locket of the Iron Solari, and Redemption. Bard has average vision control - 0.91 wards/min (#20 among supports). Averages 3.0 KDA (#7 among Support champions). Has a 1.4% ban rate (128th place). Recommended runes: Electrocute, Cheap Shot, Deep Ward, Relentless Hunter, (Domination) + Celerity, Scorch, (Sorcery). When playing, most players max abilities in Q > W > E order. Bard Support is strong against Mel, Swain, Seraphine, and weak against Sona, Zyra, and Elise.

Bard Roles

Bard
  • Support

    (Support - 99.2%) 34958 games

ARAM Stats

  • ARAM

    Analyzed 24034 ARAM games

Bard Support Stats

50.8%
Win Rate (Role)
99.2%
Support (Role Rate)
1.4%
Ban Rate
0.0000
Penta/Game
3.0
Kills/Game
5.7
Deaths/Game
14.3
Assists/Game
0.91
Wards/Min
0.97
CS/Min
301
Gold/Min

Damage Type

Physical: 26.9%
Magic: 61.3%
True: 11.85%

Overall Champion Matrix

Bard Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
50.2% Win Rate 71.9% Pick Rate25190 games

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Barrier
Barrier Gain a brief Shield.
53.1% Win Rate 0.2% Pick Rate63 games

Bard Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
51.0% Win Rate 77.0% Pick Rate26962 games
Popular Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
50.6% Win Rate 58.5% Pick Rate20479 games
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
50.7% Win Rate 18.2% Pick Rate6364 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
50.1% Win Rate 8.9% Pick Rate3103 games
Core Build
Winged Moonplate
Winged Moonplate (800 gold) 200 Health
4% Move Speed

->
Dead Man's Plate
Dead Man's Plate (2900 gold) 350 Health
55 Armor
4% Move Speed

Shipwrecker
While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
Unsinkable
Reduce the effectiveness of Slows by 25%.
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
56.0% Win Rate 8.9% Pick Rate3131 games
Final Build
Shurelya's Battlesong
Shurelya's Battlesong (2200 gold) 50 Ability Power
15 Ability Haste
4% Move Speed
125% Base Mana Regen

Inspiring Speech
Grant nearby allies 30% Move Speed for 4 seconds.
65.4% Win Rate 8.7% Pick Rate3030 games

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
World Atlas
World Atlas (400 gold)
55.1% Win Rate 0.5% Pick Rate189 games
Highest Winrate Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

52.2% Win Rate 0.4% Pick Rate140 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.4% Win Rate 4.8% Pick Rate1674 games
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
50.7% Win Rate 18.2% Pick Rate6364 games
Core Build
Winged Moonplate
Winged Moonplate (800 gold) 200 Health
4% Move Speed

->
Dead Man's Plate
Dead Man's Plate (2900 gold) 350 Health
55 Armor
4% Move Speed

Shipwrecker
While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
Unsinkable
Reduce the effectiveness of Slows by 25%.
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
57.7% Win Rate 3.6% Pick Rate1275 games
Final Build
Mikael's Blessing
Mikael's Blessing (2300 gold) 250 Health
100% Base Mana Regen
12% Heal and Shield Power
15 Ability Haste

Purify
Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.
75.1% Win Rate 4.6% Pick Rate1615 games
Other Items
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
64.1% Win Rate 7.6% Pick Rate2665 games
Statikk Shiv
Statikk Shiv (2700 gold) 45 Attack Damage
30% Attack Speed
4% Move Speed

Electrospark
Attacks trigger chain lightning On-Hit, dealing magic damage with a cooldown.
Electroshock
Takedowns within 3 seconds of damaging the target reset Electrospark's cooldown.
31.0% Win Rate 6.2% Pick Rate2158 games
Frozen Heart
Frozen Heart (2500 gold) 75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
60.5% Win Rate 5.0% Pick Rate1755 games
Abyssal Mask
Abyssal Mask (2650 gold) 350 Health
45 Magic Resist
15 Ability Haste

Unmake
Nearby enemy champions take 12% more magic damage.
58.1% Win Rate 4.6% Pick Rate1615 games
Mikael's Blessing
Mikael's Blessing (2300 gold) 250 Health
100% Base Mana Regen
12% Heal and Shield Power
15 Ability Haste

Purify
Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.
75.1% Win Rate 4.6% Pick Rate1615 games
Wit's End
Wit's End (2800 gold) 50% Attack Speed
45 Magic Resist
20% Tenacity

Fray
Attacks deal bonus magic damage On-Hit.
24.8% Win Rate 4.6% Pick Rate1604 games
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
37.3% Win Rate 3.0% Pick Rate1054 games

Bard Support Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Cheap Shot
Cheap Shot

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Deep Ward
Deep Ward

Deep Ward

Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…

Relentless Hunter
Relentless Hunter

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Sorcery
Celerity
Celerity

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

50.5% Win Rate 46.2% Pick Rate16196 games

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Cheap Shot
Cheap Shot

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Deep Ward
Deep Ward

Deep Ward

Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…

Relentless Hunter
Relentless Hunter

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Resolve
Bone Plating
Bone Plating

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

54.4% Win Rate 5.5% Pick Rate1930 games

Bard Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
49.6% Win Rate 73.2% Pick Rate25652 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
56.3% Win Rate 0.7% Pick Rate252 games

Bard lore:

A traveler from beyond the stars, Bard is an agent of serendipity who fights to maintain a balance where life can endure the indifference of chaos. Many Runeterrans sing songs that ponder his extraordinary nature, yet they all agree that the cosmic vagabond is drawn to artifacts of great magical power. Surrounded by a jubilant choir of helpful spirit meeps, it is impossible to mistake his actions as malevolent, as Bard always serves the greater good... in his own odd way.

Bard tips:

  • It's important to collect chimes to improve your meep's attacks, but don't neglect your lane partner! Try to make a big entrance by bringing an ally into the lane with you with Magical Journey.
  • Let your Caretaker's Shrines charge up - they heal for a lot more when at full power.
  • Don't forget that enemies can also use your Magical Journey doorways, and that your ultimate can also hit your allies!

Playing Against Bard

  • Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe.
  • You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight.
  • Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it!

Bard abilities description:

Traveler's Call
P
Traveler's Call (passive)
Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.

Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.
Cosmic Binding
Q
Cosmic Binding (Q)
Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.
Caretaker's Shrine
W
Caretaker's Shrine (W)
Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.
Magical Journey
E
Magical Journey (E)
Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.
Tempered Fate
R
Tempered Fate (R)
Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.

Bard Skins and Splash Arts