Karma and Lulu are evenly matched in Support (50.4% win rate) based on 4108 games. The outcome comes down to player skill.
View detailed statistics below: items, runes, and counter builds for Karma Support vs Lulu Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 72.4% in this matchup.
Current meta showdown: Karma (8.3% pick rate, 6th most popular out of 52 Support champions) versus Lulu (9.1%, 4th place). These two support titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Karma's superior tier rating (A+ vs A) translates into a solid 50.4% matchup win rate. This performance explains why Karma ranks 20th in win rate among Support champions. Optimize for consistency: Summon Aery paired with Manaflow Band (52.4% win rate, 57.8% popularity) provides the stats you need, while the item sequence Malignance > Imperial Mandate > Redemption with Ionian Boots of Lucidity delivers 72.4% win rate against Lulu.
Total map control: Karma dominates both the matchup and vision control (1.02 vs 0.86 wards/min). Your extra 0.16 wards/min create massive macro advantages for your entire team. Complete superiority: Karma dominates both win rate (50.4%) and damage output (403 vs 251/min, 2nd among Support). The 152 damage/min difference creates massive snowball potential. Intriguing anomaly: Karma wins the matchup (50.4%) despite a lower KDA (2.80 vs 3.10). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
| Karma Support | Versus | Lulu Support |
|---|---|---|
| A+ | Tier | A |
| 50.4% | Matchup Winrate | 49.6% |
| 50.57% | Role Winrate | 49.77% |
| #20 | Winrate Rank | #29 |
| 8.3% | Pickrate | 9.1% |
| 2.8 | Average KDA | 3.1 |
| 286 | Gold per Minute | 293 |
| 1.02 | Wards per Minute | 0.86 |
| 403 | Damage per Minute | 251 |
While statistically Karma is slightly stronger than Lulu as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Karma deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Lulu deals primarily magic damage (77.45%), additional magic resistance may be required.
An important advantage of Karma is superior vision control (ranked 3rd among supports) (versus 31st for Lulu), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (3.1 versus 2.8) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Karma player to maintain constant pressure on Lulu, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …


Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

+65 Health


Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …


Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

+65 Health




























