Karma Support has a slight edge over Renata Glasc (51.4% win rate) based on 571 games. The matchup slightly favors Karma.
View detailed statistics below: items, runes, and counter builds for Karma Support vs Renata Glasc Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Meta staple Karma (8.3% pick rate, 6th most popular out of 52 Support champions) rarely faces off-meta Renata Glasc (1.5% pick rate). However, even uncommon picks can cheese unprepared players, so basic matchup knowledge provides valuable insurance. Meta strength confirmed: Karma's superior tier rating (A+ vs A) translates into a solid 51.4% matchup win rate. This performance explains why Karma ranks 20th in win rate among Support champions. Optimize for consistency: Guardian paired with Font of Life (57.5% win rate, 1.7% popularity) provides the stats you need, while the item sequence Malignance > Shurelya's Battlesong > Imperial Mandate with Ionian Boots of Lucidity delivers 70%+ win rate against Renata Glasc.
Total map control: Karma dominates both the matchup and vision control (1.02 vs 0.98 wards/min). Your extra 0.04 wards/min create massive macro advantages for your entire team. Complete superiority: Karma dominates both win rate (51.4%) and damage output (403 vs 311/min, 2nd among Support). The 92 damage/min difference creates massive snowball potential. Skill-based matchup: Identical KDA (2.80) with 51.4% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.
| Karma Support | Versus | Renata Glasc Support |
|---|---|---|
| A+ | Tier | A |
| 51.4% | Matchup Winrate | 48.7% |
| 50.57% | Role Winrate | 50.69% |
| #20 | Winrate Rank | #18 |
| 8.3% | Pickrate | 1.5% |
| 2.8 | Average KDA | 2.8 |
| 286 | Gold per Minute | 291 |
| 1.02 | Wards per Minute | 0.98 |
| 403 | Damage per Minute | 311 |
While statistically Karma is slightly stronger than Renata Glasc as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Karma deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Renata Glasc has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
An important advantage of Karma is superior vision control (ranked 3rd among supports) (versus 6th for Renata Glasc), which provides better map control and safety for the team in important map areas.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Karma player to maintain constant pressure on Renata Glasc, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …


Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

+65 Health


Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…


Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

+65 Health























