Karma Support has trouble against Janna (48.3% win rate) based on 950 games. This is a tough matchup for Karma players.
View detailed statistics below: items, runes, and counter builds for Karma Support vs Janna Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 74.0% in this matchup.
Karma dominates the meta (6th most popular, 8.3% pick rate) and regularly clashes with Janna (3.6% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Identical tiers, different outcomes: Despite matching A+-tier ratings, Karma struggles with only 48.3% win rate. Janna's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Arcane Comet + Axiom Arcanist combination (86.2% win rate) plus optimal itemization Moonstone Renewer, Imperial Mandate, Shurelya's Battlesong, and Ionian Boots of Lucidity boosts your chances from 48.3% to 74.0% - potentially game-changing.
Vision advantage: Despite losing the direct matchup, Karma's superior warding (1.02 wards/min, 3rd among supports) can swing team fights and objectives in your favor. Damage doesn't equal wins: Karma outputs more damage (403 vs 299/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Janna: leads in both matchup win rate (51.7%) and KDA (3.30 vs 2.80, 5th vs 12th place). Karma players need exceptional preparation to overcome this counter-pick.
| Karma Support | Versus | Janna Support |
|---|---|---|
| A+ | Tier | A+ |
| 48.3% | Matchup Winrate | 51.7% |
| 50.57% | Role Winrate | 51.40% |
| #20 | Winrate Rank | #11 |
| 8.3% | Pickrate | 3.6% |
| 2.8 | Average KDA | 3.3 |
| 286 | Gold per Minute | 302 |
| 1.02 | Wards per Minute | 0.97 |
| 403 | Damage per Minute | 299 |
Despite the slight difference in effectiveness, in the Karma versus Janna matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Karma deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Janna deals primarily magic damage (77.81%), additional magic resistance may be required.
An important advantage of Karma is superior vision control (ranked 3rd among supports) (versus 9th for Janna), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (3.3 versus 2.8) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Karma player to avoid attempts to force trades and all-ins with the Janna player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …


Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

+65 Health


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

+65 Health
























