Karma Support has a slight edge over Yuumi (51.3% win rate) based on 1733 games. The matchup slightly favors Karma.
View detailed statistics below: items, runes, and counter builds for Karma Support vs Yuumi Support in patch 15.16 (25.16), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Current meta showdown: Karma (8.1% pick rate, 6th most popular out of 53 Support champions) versus Yuumi (5.8%, 12th place). These two support titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Karma's superior tier rating (A+ vs B+) translates into a solid 51.3% matchup win rate. This performance explains why Karma ranks 23rd in win rate among Support champions. Optimize for consistency: Arcane Comet paired with Manaflow Band (51.3% win rate, 20.7% popularity) provides the stats you need, while the item sequence Moonstone Renewer > Shurelya's Battlesong > Redemption with Ionian Boots of Lucidity delivers 70%+ win rate against Yuumi.
Total map control: Karma dominates both the matchup and vision control (0.91 vs 0.77 wards/min). Your extra 0.14 wards/min create massive macro advantages for your entire team. Complete superiority: Karma dominates both win rate (51.3%) and damage output (432 vs 313/min, 2nd among Support). The 119 damage/min difference creates massive snowball potential. Intriguing anomaly: Karma wins the matchup (51.3%) despite a lower KDA (2.80 vs 4.50). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
Karma Support | Versus | Yuumi Support |
---|---|---|
A+ | Tier | B+ |
51.3% | Matchup Winrate | 48.7% |
50.67% | Role Winrate | 49.66% |
#23 | Winrate Rank | #32 |
8.1% | Pickrate | 5.8% |
2.8 | Average KDA | 4.5 |
283 | Gold per Minute | 283 |
0.91 | Wards per Minute | 0.77 |
432 | Damage per Minute | 313 |
While statistically Karma is slightly stronger than Yuumi as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Karma deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Yuumi deals primarily magic damage (91.64%), additional magic resistance may be required.
An important advantage of Karma is superior vision control (ranked 20th among supports) (versus 50th for Yuumi), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (4.5 versus 2.8) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Karma player to maintain constant pressure on Yuumi, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
+65 Health
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18