Zyra Support counters Karma hard (46.1% win rate) based on 844 games. This matchup is really difficult for Karma players.
View detailed statistics below: items, runes, and counter builds for Karma Support vs Zyra Support in patch 15.17 (25.17), including win rates and pick rates. With proper study, this can improve your chances of victory up to 80.6% in this matchup.
Karma dominates the meta (6th most popular, 7.9% pick rate) and regularly clashes with Zyra (3.5% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Identical tiers, different outcomes: Despite matching A+-tier ratings, Karma struggles with only 46.1% win rate. Zyra's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (56.7% win rate) plus optimal itemization Moonstone Renewer, Ardent Censer, Dawncore, and Ionian Boots of Lucidity boosts your chances from 46.1% to 80.6% - potentially game-changing.
Vision deficit: Struggling in both the matchup and vision control (0.86 vs 1.01 wards/min) demands defensive warding and heavy jungle coordination. Outclassed across the board: Zyra leads in both matchup win rate (53.9%) and damage (771 vs 452/min). Karma must seek alternative win conditions through macro play and team coordination. Strong individual performance: Karma maintains better KDA (2.80, 16th place vs 44th for Zyra), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Karma Support | Versus | Zyra Support |
|---|---|---|
| A+ | Tier | A+ |
| 46.1% | Matchup Winrate | 53.9% |
| 50.35% | Role Winrate | 51.23% |
| #19 | Winrate Rank | #11 |
| 7.9% | Pickrate | 3.5% |
| 2.8 | Average KDA | 2.2 |
| 285 | Gold per Minute | 328 |
| 0.86 | Wards per Minute | 1.01 |
| 452 | Damage per Minute | 771 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Karma deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Zyra deals primarily magic damage (87.67%), additional magic resistance may be required.
Consider the excellent vision control demonstrated by Zyra, ranking 4th (versus 30th for Karma) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.2 versus 2.8) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Karma player to avoid attempts to force trades and all-ins with the Zyra player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …


Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

+65 Health


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 …

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Automatically sense a nearby untracked and unseen ward, tracking it for the tea…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

+65 Health



























