Rammus Jungle has trouble against Jarvan IV (47.1% win rate) based on 452 games. This is a tough matchup for Rammus players.
View detailed statistics below: items, runes, and counter builds for Rammus Jungle vs Jarvan IV Jungle in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 59.8% in this matchup.
While Rammus remains a niche pick (1.6% pick rate, 41st place out of 54 Jungle champions), Jarvan IV dominates the current meta jungle with 8.3% popularity. Mastering this matchup is crucial for Rammus players - you'll face Jarvan IV in the majority of your games. Every edge matters: In this tough matchup, the proven Aftershock + Font of Life combination (50.3% win rate) plus optimal itemization Thornmail, Sunfire Aegis, Unending Despair, and Plated Steelcaps boosts your chances from 47.1% to 59.8% - potentially game-changing.
Survive and scale: Rammus faces both matchup (47.09%) and farming disadvantages (5.29 vs 5.68/min). With a 0.39 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Jarvan IV leads in both matchup win rate (52.9%) and damage (604 vs 467/min). Rammus must seek alternative win conditions through macro play and team coordination. Complete dominance by Jarvan IV: leads in both matchup win rate (52.9%) and KDA (3.40 vs 3.20, 2nd vs 4th place). Rammus players need exceptional preparation to overcome this counter-pick.
Rammus Jungle | Versus | Jarvan IV Jungle |
---|---|---|
A | Tier | S+ |
47.1% | Matchup Winrate | 52.9% |
51.36% | Role Winrate | 51.59% |
#10 | Winrate Rank | #6 |
1.6% | Pickrate | 8.3% |
3.2 | Average KDA | 3.4 |
379 | Gold per Minute | 419 |
5.29 | CS/Min | 5.68 |
0.19 | Wards per Minute | 0.17 |
467 | Damage per Minute | 604 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Rammus deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Jarvan IV deals mainly physical damage (84.71%), additional items against this damage type may be required against snowballing or aggressive play.
Consider the farming superiority demonstrated by Jarvan IV, ranking 36th (versus 51st for Rammus) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (3.4 versus 3.2) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Rammus player to avoid attempts to force trades and all-ins with the Jarvan IV player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Increases attack speed by 10%
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…
Increases attack speed by 10%
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18