ADC Matchup

Senna vs Sivir

Patch: 15.16 (25.16)
League: Platinum+
Senna

Senna

the Redeemer
ADC
Senna ADC Overall Win Rate
49.57%

Matchup Win Rate

48.3%
Senna vs Sivir Wins
51.7%
Sivir vs Senna Wins
Sivir

Sivir

the Battle Mistress
ADC
Sivir ADC Overall Win Rate
52.36%

Senna vs Sivir - ADC Matchup Guide Patch 15.16 (25.16)

Senna ADC vs Sivir ADC - Who is stronger?

Senna ADC has trouble against Sivir (48.3% win rate) based on 1316 games. This is a tough matchup for Senna players.

View detailed statistics below: items, runes, and counter builds for Senna ADC vs Sivir ADC in patch 15.16 (25.16), including win rates and pick rates. With proper study, this can improve your chances of victory up to 66.0% in this matchup.

Statistical Matchup Analysis

While Senna remains a niche pick (2.5% pick rate, 21st place out of 29 ADC champions), Sivir dominates the current meta bot lane with 10.8% popularity. Mastering this matchup is crucial for Senna players - you'll face Sivir in the majority of your games. Every edge matters: In this tough matchup, the proven Grasp of the Undying + Font of Life combination (60.4% win rate) plus optimal itemization Statikk Shiv, Rapid Firecannon, Black Cleaver, and Boots of Swiftness boosts your chances from 48.3% to 66.0% - potentially game-changing.

Survive and scale: Senna faces both matchup (48.32%) and farming disadvantages (5.70 vs 7.93/min). With a 2.23 CS/min deficit, prioritize safe farming and jungle assistance. Damage doesn't equal wins: Senna outputs more damage (783 vs 772/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Senna maintains better KDA (3.00, 2nd place vs 5th for Sivir), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Senna vs Sivir - ADC Stats Comparison

Senna ADC
Senna ADC
Versus
Sivir ADC
Sivir ADC
BTierS+
48.3%Matchup Winrate51.7%
49.57%Role Winrate52.36%
#20Winrate Rank#4
2.5%Pickrate10.8%
3.0Average KDA2.7
427Gold per Minute447
5.70CS/Min7.93
0.29Wards per Minute0.32
783Damage per Minute772

How to Beat Sivir as Senna (ADC)

Despite the slight difference in effectiveness, in the Senna versus Sivir matchup as ADC, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Senna deals physical damage. Focus on eliminating enemy carries. Sivir deals mainly physical damage (94.88%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Sivir, ranking 2nd (versus 28th for Senna) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.7 versus 3.0) suggests they are less effective in team fights.

Key aspects of the Senna ADC versus Sivir ADC matchup

In this difficult confrontation, it is critically important for the Senna player to avoid attempts to force trades and all-ins with the Sivir player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Senna vs Sivir: ADC Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Barrier
Barrier Gain a brief Shield.
44.8% Win Rate79.1% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
50.0% Win Rate0.4% Pick Rate

Senna vs Sivir: ADC Runes

Most Frequent Runes

Primary Path
Precision
Fleet Footwork
Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant 20% Move Speed for 1s.

For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.

Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack is EnergizedEn…

Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Cut Down
Cut Down Deal 8% more damage to champions who have more than 60% health.

Cut Down

Deal 8% more damage to champions who have more than 60% health.

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Approach Velocity
Approach Velocity Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

Activation Range for CC from allies: 1000

Approach Velocity

Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

42.6% Win Rate57.6% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Font of Life
    Font of Life Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion.

    70% effect for Ranged Users.

    Cooldown: 20s

    Font of Life

    Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Revitalize
    Revitalize Gain 5% Heal and Shield Power.

    Heals and shields you cast or receive are 10% stronger on targets below 40% health.

    Revitalize

    Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

    Secondary Path
    Precision
    Presence of Mind
    Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

    Takedowns restore 15% of your maximum mana or energy.

    Cooldown for damage restoration: 8s

    Presence of Mind

    Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

    Legend: Alacrity
    Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

    Legend: Alacrity

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    +65 Health
    +65 Health +65 Health

    +65 Health

    +65 Health

    60.4% Win Rate3.3% Pick Rate

    Senna vs Sivir: ADC Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    46.9% Win Rate95.9% Pick Rate
    Popular Boots
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    47.7% Win Rate82.0% Pick Rate
    Berserker's Greaves
    Berserker's Greaves (1100 gold) 25% Attack Speed
    45 Move Speed

    32.1% Win Rate7.3% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    45.9% Win Rate4.4% Pick Rate
    Core Build
    Pickaxe
    Pickaxe (875 gold) 25 Attack Damage
    ->
    Statikk Shiv
    Statikk Shiv (2700 gold) 45 Attack Damage
    30% Attack Speed
    4% Move Speed

    Electrospark
    Attacks trigger chain lightning On-Hit, dealing magic damage with a cooldown.
    Electroshock
    Takedowns within 3 seconds of damaging the target reset Electrospark's cooldown.
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    Rapid Firecannon
    Rapid Firecannon (2650 gold) 35% Attack Speed
    25% Critical Strike Chance
    4% Move Speed

    Sharpshooter
    Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.
    49.6% Win Rate20.5% Pick Rate
    Final Build
    Guardian Angel
    Guardian Angel (3200 gold) 55 Attack Damage
    45 Armor

    Rebirth
    Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
    53.8% Win Rate29.2% Pick Rate

    Best Win Rate Build

    Starting Items
    Oracle Lens
    Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
    Reveals enemy Stealth Wards and traps around you for 6 seconds.
    Doran's Blade
    Doran's Blade (450 gold) 10 Attack Damage
    80 Health
    3% Life Steal

    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    49.4% Win Rate0.4% Pick Rate
    Highest Winrate Boots
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    98.8% Win Rate0.3% Pick Rate
    Boots of Swiftness
    Boots of Swiftness (1000 gold) 60 Move Speed
    Fleetfooted
    Reduce the effectiveness of Slows by 25%.
    47.7% Win Rate82.0% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    45.9% Win Rate4.4% Pick Rate
    Core Build
    Scout's Slingshot
    Scout's Slingshot (600 gold) 20% Attack Speed
    Bullseye
    Damaging a champion deals bonus magic damage.
    Attacks reduce this cooldown by 1 second.
    ->
    Statikk Shiv
    Statikk Shiv (2700 gold) 45 Attack Damage
    30% Attack Speed
    4% Move Speed

    Electrospark
    Attacks trigger chain lightning On-Hit, dealing magic damage with a cooldown.
    Electroshock
    Takedowns within 3 seconds of damaging the target reset Electrospark's cooldown.
    Rapid Firecannon
    Rapid Firecannon (2650 gold) 35% Attack Speed
    25% Critical Strike Chance
    4% Move Speed

    Sharpshooter
    Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.
    Black Cleaver
    Black Cleaver (3000 gold) 40 Attack Damage
    400 Health
    20 Ability Haste

    Carve
    Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
    Fervor
    Dealing physical damage grants 20 Move Speed for 2 seconds.
    66.0% Win Rate1.7% Pick Rate
    Final Build
    Lord Dominik's Regards
    Lord Dominik's Regards (3100 gold) 35 Attack Damage
    40% Armor Penetration
    25% Critical Strike Chance

    99.5% Win Rate2.2% Pick Rate
    Other Items
    Bloodthirster
    Bloodthirster (3400 gold) 80 Attack Damage
    15% Life Steal

    Ichorshield
    Convert excess healing from your Lifesteal to a Shield.
    65.3% Win Rate19.3% Pick Rate
    The Collector
    The Collector (3000 gold) 50 Attack Damage
    10 Lethality
    25% Critical Strike Chance

    Death
    Your damage executes champions that are below 5% Health.
    Taxes
    Champion kills grant 25 bonus gold.
    33.3% Win Rate6.7% Pick Rate
    Kraken Slayer
    Kraken Slayer (3100 gold) 45 Attack Damage
    40% Attack Speed
    4% Move Speed

    Bring It Down
    Every third Attack deals bonus physical damageOn-Hit, increased based on their missing Health.
    0.0% Win Rate3.4% Pick Rate
    Mercurial Scimitar
    Mercurial Scimitar (3200 gold) 40 Attack Damage
    40 Magic Resist
    10% Life Steal


    ACTIVE
    Quicksilver
    Removes all crowd control debuffs (excluding Airborne) and grants Move Speed.
    0.0% Win Rate3.4% Pick Rate
    Serpent's Fang
    Serpent's Fang (2500 gold) 55 Attack Damage
    15 Lethality

    Shield Reaver
    Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
    If they were not already affected by Shield Reaver, reduce Shields on them by %.
    49.3% Win Rate2.3% Pick Rate
    Infinity Edge
    Infinity Edge (3450 gold) 65 Attack Damage
    25% Critical Strike Chance
    40% Critical Strike Damage

    50.2% Win Rate2.2% Pick Rate
    Lord Dominik's Regards
    Lord Dominik's Regards (3100 gold) 35 Attack Damage
    40% Armor Penetration
    25% Critical Strike Chance

    99.5% Win Rate2.2% Pick Rate

    Senna vs Sivir: ADC Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Piercing Darkness From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Last Embrace Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
    W
    W
    W
    W
    W
    E
    E
    Curse of the Black Mist Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.
    E
    E
    E
    E
    E
    R
    R
    Dawning Shadow Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.
    R
    R
    R
    Max Order: Q > W > E
    42.2% Win Rate66.4% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Piercing Darkness From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Last Embrace Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
    W
    W
    W
    W
    W
    R
    E
    Curse of the Black Mist Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.
    E
    E
    E
    E
    E
    R
    R
    Dawning Shadow Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.
    R
    R
    R
    Max Order: Q > W > E
    95.3% Win Rate0.4% Pick Rate

    Playing Against Sivir

    • Boomerang Blade costs a lot of mana to cast, so dodging it sets Sivir back. If it hits you on the way out, avoid its path on the way back.
    • Sivir is a powerful pushing champion, so leaving her unattended in a lane for too long will often result in your turrets being destroyed.
    • When laning against Sivir, it is possible to throw off the timing of her Spell Shield by faking an advance, then backing off.